StatebagNews, scripts and anticheat reviews for FiveM

On the forum

A selection of topics on forum.cfx.re: announcements, releases and security discussions. For each topic, a summary in our own words and the tone of the replies. For the details, read the original.

12 topics

4replies
Release

pls_mechanic: a free mechanic job with OBD diagnostics

Original topic: [FREE] [ESX/QB] pls_mechanic – Realistic mechanic job with OBD diagnostics, lifts and tuning

An open source mechanic system with per-part wear, OBD reports, 40+ animated repair scenes, tuning with quotes and field work such as towing and jump starts.

Repliespositive. Short, enthusiastic replies. The author announces a follow-up script with an "illegal" side.

13replies
Announcement

Server metadata moves to the Cfx Portal

Original topic: Portal Update: Server Metadata Management

Your server’s name, description, tags, language and images will now be managed in the Portal. Up to five tags, new sizes for banners and profile images, and an optional Discord link. Most changes take effect on 21 October.

Repliespositive. Mostly positive. The main point of debate is the number of license keys: developers with several test servers find the limit too tight. People also ask for a live preview and for fixed tags set by Cfx.

2replies
Security

Newcomer: Emerald Anti Cheat

Original topic: Emerald Anti Cheat for GTA V & FiveM

A new anticheat for GTA V and FiveM, presented in the Server Bazaar. An earlier topic by the same creator was deleted.

Replieswait and see. Hardly any replies yet. Without a track record, documentation or independent experiences, it’s too early to judge. We’ll keep an eye on it.

6replies
Release

RD Taxi V2.0: an AI taxi with a personality

Original topic: [FREE] RD Taxi V2.0 - Taxi Driver With an Actual Personality

A free NPC taxi that holds conversations, reacts to what you do, reroutes to the hospital when you’re bleeding and panics at the sight of a weapon. The UI source is a separate paid package.

Repliespositive. Positive about the concept. The developer explains it’s a "lite" version of a paid private version. Whether players can drive the taxi themselves remained unclear.

1replies
Release

TF Target Creator: place targets without copying coordinates

Original topic: [FREE] [OPEN SOURCE] TF Target Creator | Visual Target Creator | ox_target & qb-target

A visual in-game editor for box, sphere, polygon and model targets that generates copy-ready code for ox_target or qb-target.

Repliesmixed. The only reply critically asks how it can be "open source" if only config.lua is accessible. A good example of why you should check labels.

35replies
Announcement

Community Spotlight September

Original topic: Community Spotlight: September 2026

Little Italy (Yukon Visuals) and Los Santos River V2 (NTeam Development) for FiveM. RedMapForge and the Saint Denis Steel & Rifle Factory for RedM.

Repliespositive. Congratulations to the creators and lots of people sharing their own projects for a future spotlight.

17replies
Announcement

Kortz Center Heist: build 35245 becomes Recommended

Original topic: Support for GTA Online: The Kortz Center Heist Update is Available Now

FXServer 35245+ is required, and since 15 October older servers can no longer accept connections. The client now always runs the latest executable and loads DLC content via sv_enforceGameBuild. sv_replaceExeToSwitchBuilds is deprecated.

Repliesmixed. Mixed. Happy with the content, but there are reports of symlink issues, network thread hitches and YMT limits with recent DLCs. Cfx says it’s working on the last one.

263replies
Announcement

FiveM for GTA V Enhanced in Early Access

Original topic: FiveM for GTAV Enhanced is Available Now in Early Access

Since 21 July, anyone can try FiveM on GTA V Enhanced. Servers need new Cfx Server binaries, there’s a new VOIP system and feedback goes through citizenfx/rfc on GitHub.

Repliespositive. Extremely enthusiastic. Beyond that, mostly questions about documentation and the odd installation issue.

116replies
Announcement

Development Update #3: networking, scripting and Cfx Server

Original topic: Development Update #3: FiveM for GTAV Enhanced

Tick rate up to 120/s, .NET 10, Node.js 26, leaner state bags, a separate Cfx Server with up to 50% less memory and devtools behind developer mode.

Repliespositive. Positive and technical. There are questions about converting vehicles and about compatibility of Legacy resources, which the update doesn’t answer.

36replies
Announcement

A padlock icon for allowlist servers

Original topic: Client Update: Server Access Requirements

Servers with an application or Discord check can show a padlock icon and instructions. The upvote count becomes an icon with a hover.

Repliesmixed. Mixed. "Is this really new functionality?" Many people also ask for tools against servers with fake player counts.

22replies
Security

Guide: keeping most cheaters out with convars and server-side checks

Original topic: How to protect your server from MOST cheaters easily 101

A popular guide on networked sounds, pure level, request control, entity lockdown, game sanitisation convars and server-side validation. The core message: never trust the client.

Repliesmixed. Lots of appreciation, but also debate. Pure level also blocks graphics packs, and several developers consider encrypting client scripts false security. Time is better spent on server-side checks.

3replies
Security

Cheaters get around relaxed lockdown with "population" entities

Original topic: Cheaters creating entities as poptype 5

Owners describe how cheaters on servers with relaxed entity lockdown still spawn vehicles and peds by creating them as population entities (poptype 5).

Repliesconcerned. A sobering topic. It also mentions that most third-party scripts don’t account for entity lockdown, which makes strict mode hard.